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Frequently
Asked Questions (FAQ)
Updated 4/25/00.
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"So you want to play online
"
Some Frequently Asked Questions and their Answers compiled
and written by Your Very Own Guide to the Non-Existent Universe,
Pieter van Hiel
I came here because I thought it was a chat site
but
everyone is acting weird. What's going on?
The people here are role-playing. Role-playing is like a game
'Let's Pretend' for adults and older kids. It's like an interactive
story, in which you play the part of one of the characters.
These people don't really think they're kings or wizards or
super heroes
for the most part they don't, anyway. They're
just playing a game with each other. Role-playing is a great
way to relax. Why not stop by and try it out?
Is role-playing Satanic or something? I hear a lot of
weirdoes play.
Well, it's not Satanic in and of itself, but yes, a lot of
weirdoes do play. Some games do explore occult themes. This
is just part of the game
it's not meant to be taken seriously.
Moreover, in some rooms this sort of role-play never occurs.
As for the weirdoes
well, if eccentric people frighten
or annoy you, then role-playing is probably not the ideal
pastime for you.
If you are still worried that RPGs may be Satanic
or evil, this
essay should help set you straight.
Okay. I think understand. So, can I go play?
Not quite yet. Some rooms have rules about being accepted
as a player. Choose a chat room that looks interesting. In
the doorway to the room, there will probably be a blurb about
the kind of role-playing that happens in there, and maybe
some links to a homepage or rules. Read the rules for the
room, and think about what sort of character you'd like to
play. If you're stumped, go into the room and so what sort
of role-playing is happening. Talk to the people in the room.
Most of us are pretty friendly.
So
I have a handle, and I've talked to the room host.
Am I ready to go?
You sure are! But go slowly. Pop into the room and see what
plots are going on. Don't just barge in and try to get involved
in an ongoing story right off the bat. Send private messages
to people, and see if they'd like you to join in. Like I said,
most of us are pretty friendly, and will welcome you. If you're
stumped, you could try starting your own plot.
Hey, I've been gaming offline for years. What difference
can I expect?
Most rooms don't use any dice. Yes, it's true. And unless
you were a limp-wristed Amber player before you arrived here,
the diceless factor going to take some getting used to. How
do you resolve combat, for one thing? Or interaction between
players?
Well, first of all you're going to have to get used to a little
give and take. If someone says they hit you with a sword,
you shouldn't just assume you dodge. Consider their handle.
If they're playing a master swordsman, chances are they did
hit you. Think of this as a book, with you as one of the heroes.
In any interesting book, the hero doesn't automatically succeed
all the time. Be willing to fail once in a while if it will
advance the plot.
I got in a fight with some guy, and he won't die, even
though I have a more powerful handle!
Talk to him. Plan out how you want the combat to go
and remember, no one likes to lose a handle. Maybe you could
just knock him out? If the two of you can't agree on an outcome,
and can't seem to get anywhere in an unplanned fight
well, just forget about it.
There's some guy ruining the role-play for everyone! He
types in all CAPS and keeps trying to do impossible things!
What do I do?
First of all, let the person know politely what the
problem is. He might be new here, and not used to the way
things work. If he's still being a pain, log their actions
and send them on to the room staff or host. They'll deal with
it, or pass it on to the SysOps. Whatever you do, don't insult
the person or get angry with them. If the person becomes a
real annoyance, just ignore him.
No one will role-play with me. Am I an unlovable worm?
I can't see you from here, so I can't say. Seriously,
I can't say why no one will join in your role-play. Maybe
you're not putting yourself in a situation where people have
any reason to get involved. Maybe the people playing are in
a pre-plotted role-play, and don't want any outsiders involved.
Keep trying, I guess. Or move to another room and see what's
what.
Whatever you do
don't get mad. If you feel consistently
left out, talk to the room host. Maybe the host can find a
plot for you to get involved in. If you feel you're being
purposefully excluded by the chatters and staff
well,
keep cool, they might have a reason. Send some
email to the role-play SysOp (me) and I'll look into it.
I'm meeting my vampire lover offline
should I let
him drink my blood on the first date?
Okay, this is very important.
You are
not a vampire. You do not have magic powers, you are not
immortal, you cannot turn yourself invisible, you cannot
fly, and you really shouldn't be drinking blood.
Let's all do a reality check here, okay? Vampires are make-believe.
People who drink blood are no longer role-playing, they're
living in the Land of Mental Illness. People who think they
can cast spells or curses are living next door, in the Kingdom
of Delusion. If you start to think that you're a vampire,
or that you have magic powers
you're going too far. Get
help. Talk to a counselor or something. I'm serious.
To clarify, yes, I know that some beliefs accept the power
and reality of magic spells or curses. I may not agree with
their claims, but I recognize that their adherents are usually
sane, mentally stable people. If you start thinking you can
cast the spells in the AD&D Player Manual or that you
have the powers listed in the Mage: The Ascension rule book
you're losing your grip on reality.
My son/daughter/whatever wants to play online, but I'm
worried. Are these games addictive?
Yes they are, like any good pastime. And as with any pastime,
there are people who get TOO involved. Like the golfer who
spends his rent check on new clubs, or the car nut who would
rather fiddle with his custom dragster than spend time with
his family, an online role-player will often find their schoolwork
or social life being sacrificed for play.
If you're worried, limit the time spent online to a specific
hour every night or something. Tell them to stay out of rooms
with adult content. As always, use common sense. And if your
son/daughter/whatever starts dressing like their character
well
don't
panic yet. Talk about it with them. Um. That's about all I
can say. If they start drinking blood, call the vicar. If
they sacrifice the cat to Tahkisis, call the cops.
I hear you hate Goths and vampire fans. Is that true?
If it is, how can we expect fairness?
I have gotten this reputation from some columns I've written
for offline publications, and for comments I've made at conventions.
It's partially true.
I think Anne Rice's books are silly. I think all magic is
fraudulent. I think angst-ridden teens should stop writing
bad poetry, get some fresh air and count their blessings.
I think that a lot of folks, who ten years ago would have
been mocking the gamers in high-school, now get into gaming
simply because it now gives them another excuse to wear black
and complain about being outcasts.
But I also think the World of Darkness role-playing games
are pretty well done, and I enjoy playing them.
I'll be fair to EVERYONE here. Even the people I don't like.
Pet peeves will not stop me from doing my duty as the role-play
SysOp.
That concludes the first edition of the role-play FAQ.
Also check out the combat
FAQ, written by IMC member Puck_!
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